Spaceship Creation Time

I didn’t accomplish much writing this weekend, but I did spend a lot of time designing spaceships for Peregrina. I can already tell you I’m definitely going for soft science fiction. My fiance is an engineer, and I’ve always been more of a biologist, historian, and geology-type scientist. The hard math is a hard pass.

Quick disclaimer there’s hard math (like physics only time I enjoy physics is watching the Big Bang Theory) in biology and geology. Still, there’s also a lot more notation and observation. I generally enjoy more, such as a physical examination of a field, rocks, plants, or wildlife.

But there are some bigger questions regarding not necessarily the plot lines but the physics and functionality in the world of Paracosm.

Trying to plan out different classes of starships, I have to think about the two sets of engines, one capable of breaking the atmosphere and shorter trips. The other is capable of longer deep space travel.

After several attempts, I have two ships I’m comfortable with, and I’m still working out the kinks on a third. But the two ships I completed this weekend are all I need to answer the questions preventing me from going forward with the story.

I’ll work on the messier parts of names and codes for the engines and types more. But for now, I have a basic idea on paper for reference that can help while my characters begin to transverse the galaxy more.

My point is sometimes, a weekend dive into a background issue that doesn’t necessarily play out in a scene or move the story forward. But providing that extra detail to make the story a little more realistic is worth the time away from writing.

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